개발 환경 :
Yosemite 10.10.2
Cocos2d-x v3.5
다운로드 및 환경설정
1. cocos2d-x 를 다운받는다.
2. 압축을 적당한 곳에 푼다.
3. terminal "cd path/cocos2d-x/" 이동
4. terminal "python setup.py" 진행후
5. terminal "source ~/.bash_profile"
6. terminal "cocos" 아래 내용처럼 보이는지 확인.
/cocos2d-x/tools/cocos2d-console/bin/cocos.py 1.5 - cocos console: A command line tool for cocos2d-x
Available commands:
run Compiles & deploy project and then runs it on the target
luacompile minifies and/or compiles lua files
deploy Deploy a project to the target
package Manage package for cocos
compile Compiles the current project to binary
framework Manage frameworks for the project
new Creates a new project
jscompile minifies and/or compiles js files
Available arguments:
-h, --help Show this help information
-v, --version Show the version of this command tool
Example:
/Users/wind/Documents/cocos2d-x/tools/cocos2d-console/bin/cocos.py new --help
/Users/wind/Documents/cocos2d-x/tools/cocos2d-console/bin/cocos.py run --help
프로젝트 생성
1.
Game Name : TestGame,
Package Name: info.addline.testgame
Project Path: ./project
Language : cpp
을 생성한다고 할때
2. terminal "cocos new TestGame -p info.addline.testgame -l cpp -d ./project"
3. "path/cocos2d-x/project/TestGame" 에 생성된다.
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